Open Access
Peer-Reviewed
Original Research
Intergroup Interaction and Identity Expression in Immersive Social Virtual Reality
Abstract
This study investigates how bias, cooperation, and power asymmetries unfold between minority and majority groups in immersive social virtual reality (SVR). Seventy-two Jewish Israelis—including Ethiopian Israelis, ultra-Orthodox (Haredi), and secular participants—took part in structured collaborative and competi tive sessions within a shared virtual gallery, and their behaviors were analyzed through qualitative observation and post -session questionnaires. Five interrelated themes emerged: spatial dynamics of partner selection, whereby initial choices were driven by immediate virtual proximity rather than cultural identity; cultural identity signaling in VR, as verbal references and customized avatar elements (e.g., head coverings and color palettes) subtly reinforced group belonging; a digital divide in VR interactions, with technological proficiency functioning as social capital that enabled skilled users to assume leadership roles; gender roles in virtual interactions, where explicit gender cues embedded in avatars saw women more often mediating or supporting and men directing task flow; and trust building through virtual interaction, progressing from competence-based partner selection to cross-group coalitions and an emotional shift from discomfort to connection. Together, these findings show that while SVR mirrors real-world power structures and identity cues, its immersive, task-oriented design can also catalyze new cross -group bonds, highlighting the need to narrow technological gaps and encourage inclusive collaboration to realize SVR’s potential as a bridge across social divides.
Keywords
Social Virtual Reality (SVR)
Intergroup Contact
Cultural Identity
In-Group Bias
Behavioral Observations
Minority-Majority Relations
Declarations & Ethics
Funding:
This research received academic dissemination support through ESCAP / JournalsHub publishing programs.
Conflicts of Interest:
The authors declare no competing financial or institutional interests.
Peer Review:
Double-blind peer reviewed by international subject specialists.
License:
Creative Commons Attribution 4.0 International (CC BY 4.0).
How to Cite This Article
APA / MLA / BibTeX
Miler, et al. (2025). Intergroup Interaction and Identity Expression in Immersive Social Virtual Reality. IADIS International Journal on Computer Science and Information Systems, 20(1). https://doi.org/10.33965/ijcsis_2025_v20i1_05
Miler, et al. "Intergroup Interaction and Identity Expression in Immersive Social Virtual Reality." IADIS International Journal on Computer Science and Information Systems, vol. 20, no. 1, 2025. https://doi.org/10.33965/ijcsis_2025_v20i1_05
Miler, et al. "Intergroup Interaction and Identity Expression in Immersive Social Virtual Reality." IADIS International Journal on Computer Science and Information Systems 20, no. 1 (2025). https://doi.org/10.33965/ijcsis_2025_v20i1_05