Open Access
Peer-Reviewed
Original Research
Exploring Creativity Support Systems for the Ne“x”t Generation
Abstract
This paper explores the implementation of a crea tivity support system (CSS) for tertiary students studying Games Design and De velopment at Deakin University, Victoria, Australia. The students at the centre of this study are the ‘next’ generation of learners and are often called the Internet generation because of their pre-imposed for ‘online’ and being ‘connected’. The CSS for the games students is designed within a context that encompasses a ‘whole’ system, as focusing on only one component to augment a person’s creativity does not take into consideration the multitude of factors, for example social factors, that are pertinent on a person ability to grow their creative behaviours. This study will present a set of factors that each CSS should employ to facilitate creat ive abilities with in people, with particular focus on how social activities help to enhance creativity.
Keywords
Creativity
Learning
Social Systems
Action Research
Support
Information Curriculum Technologies.
Declarations & Ethics
Funding:
This research received academic dissemination support through ESCAP / JournalsHub publishing programs.
Conflicts of Interest:
The authors declare no competing financial or institutional interests.
Peer Review:
Double-blind peer reviewed by international subject specialists.
License:
Creative Commons Attribution 4.0 International (CC BY 4.0).
How to Cite This Article
APA / MLA / BibTeX
Engineering, et al. (2008). Exploring Creativity Support Systems for the Ne“x”t Generation. IADIS International Journal on Computer Science and Information Systems, 3(2). https://doi.org/10.33965/ijcsis_2008_v3i2_09
Engineering, et al. "Exploring Creativity Support Systems for the Ne“x”t Generation." IADIS International Journal on Computer Science and Information Systems, vol. 3, no. 2, 2008. https://doi.org/10.33965/ijcsis_2008_v3i2_09
Engineering, et al. "Exploring Creativity Support Systems for the Ne“x”t Generation." IADIS International Journal on Computer Science and Information Systems 3, no. 2 (2008). https://doi.org/10.33965/ijcsis_2008_v3i2_09