Open Access
Peer-Reviewed
Original Research
Eats: an Agent-based Air Trafic Simulator
Abstract
We present an Experimental Air Traffic Simulator (EATS).It is conceived as a tool for preliminary evaluation of flight procedures, algorithms and hum an-machine interfaces to be used in future Navigation and Air Traffic surrounding the new Communication, Navigation and Surveillance System to Air Traffic Management (CNS/ATM). The proposed EATS simulator vers ion provides realistic data for the aircraft dynamic and includes the exchange of information among the aircraft from the point of view of the Air Traffic Control (ATC). It also takes in to account the meteorological conditions and terrain constraints. This system has been designed as a Multi-Agent System and implemented on a JADE framework. Its architecture facilitates its later extension to incorporate and to evaluate new communication protocols and negotiation between agents operating in a specific air space.
Keywords
CNS/ATM system
Free Flight
Air Traffic Simulation
Multi-agent system.
Declarations & Ethics
Funding:
This research received academic dissemination support through ESCAP / JournalsHub publishing programs.
Conflicts of Interest:
The authors declare no competing financial or institutional interests.
Peer Review:
Double-blind peer reviewed by international subject specialists.
License:
Creative Commons Attribution 4.0 International (CC BY 4.0).
How to Cite This Article
APA / MLA / BibTeX
de, et al. (2008). Eats: an Agent-based Air Trafic Simulator. IADIS International Journal on Computer Science and Information Systems, 3(2). https://doi.org/10.33965/ijcsis_2008_v3i2_05
de, et al. "Eats: an Agent-based Air Trafic Simulator." IADIS International Journal on Computer Science and Information Systems, vol. 3, no. 2, 2008. https://doi.org/10.33965/ijcsis_2008_v3i2_05
de, et al. "Eats: an Agent-based Air Trafic Simulator." IADIS International Journal on Computer Science and Information Systems 3, no. 2 (2008). https://doi.org/10.33965/ijcsis_2008_v3i2_05