Vol. 9 No. 2 (2021): Current Advances in Education, Educational Technology and Digital Pedagogy
Published: October 15, 2021
Published peer-reviewed research papers from Vol. 9, No. 2 (2021).
Table of Contents
Peer-Reviewed ResearchOriginal Research Articles
Maria Santos, Kwok-Wai Cheung
In the field of Education, Educational Technology and Digital Pedagogy, declining student engagement and conceptual retention in foundational high school physics and chemistry curricula. This empirical investigation systematically examines Gamified Micro-Learning Modules for Improving Engagement in Secondary STEM Education through a multi-stage experimental methodology and rigorous quantitative analytical framework. Utilizing quasi-experimental pre-test/post-test control group design across eight secondary schools over a full academic semester, data were gathered across multiple operational cycles and validated against established international benchmarks. The statistical and computational results reveal that gamified micro-learning interventions boosted post-test conceptual mastery scores by 24% and doubled student homework completion rates. Comparative sensitivity analyses confirmed a statistically significant improvement (p < 0.01) over conventional baseline approaches, with heightened reproducibility and robust fault tolerance. These comprehensive findings provide actionable theoretical insights and practical implementation guidelines for K-12 STEM curriculum developers and educational game designers. Furthermore, the standardized protocols established in this study offer a valuable foundation for future cross-disciplinary investigations, policy formulation, and scalable technological deployment across global academic and industrial environments.